Tag: Visual Programming

  • Airborne drag-drop programming, the next steps

    This autumn we are continuing work on the UAV toolkit with Karen Anderson and her research group at the Environment and Sustainability Institute. This time we have a mission to help the Westcountry Rivers Trust by coming up with fast and cheap ways they can build maps of farms to determine water run-off problems, which…

  • Kite mapping with UAV toolkit

    Some photos taken by the UAV toolkit on a recent flight at our gyllyngvase beach test site, using a KAP foil 1.6 kite instead of a drone. Kites have many advantages, no flight licences required, no vibration from engines and a fully renewable power source! We’re using a 3D printed mounting plate for the phone…

  • Livecoding UAVs for environmental research

    Some screenshots of the UAV livecoding visual programming language. Weather being on our side, we’re planning some test flights later this week! The first program uses GPS to take photos with an overlap of 50% at 300 metres altitude, based on the vertical camera angle as reported from the device. It assumes the the flight…

  • Visual programming for environmental research with UAVs

    I’ve recently begun a new project with Karen Anderson who runs the UAV research group at the Exeter University Environment and Sustainability Institute. We’re looking at using commodity technology like android phones for environmental research with drones. Ecology research groups and environmental agencies have started using drones as a replacement for expensive and risky light…

  • Neural Network livecoding and retrofitting ZX Spectrum hardware

    An experimental, and quite angry neural network livecoding synth (with an audio ‘weave’ visualisation) for the ZX Spectrum: source code and TZX file (for emulators). It’s a bit hard to make out in the video, but you can move around the 48 neurons and modify their synapses and trigger levels. There are two clock inputs…

  • Open Sauces: A structured recipe notebook

    It’s been busy in the android department this week. Here’s a prototype recipe notebook for open sauces. At this point it’s primarily a test of a drag/drop interface to make it possible for anyone to make the recipe graphs we explored visualising in October. I’m testing it with the recipes designed for FoAM’s recent Smoke…

  • Open Sauces: Ferran Adrià

    This photo of Ferran Adrià is key inspiration for the Open Sauces visual recipe programming project:

  • Open Sauces

    Open sauces is a FoAM project to investigate the sharing of food, food culture and food systems. Last week in Brussels we started experimenting with ways to store, display and reason about recipes in different ways. Taking the recipes from the Open Sauces book we’re representing them as Petri Nets, which means we can feed…

  • Visual livecoding environments: big screenshots

    Some decent sized screenshots of al jazari and scheme bricks rendered with fluxus’s tiled frame dump command. This set includes some satisfyingly glitchy al jazari shots – not sure what was causing this, I initially assumed it was the orthographic projection, but the same artefacts occurred on the perspective first-person robot views, so it needs…

  • Al Jazari 2 re-arranger robot program

    Onboard a robot, who is following a sequence of instructions (in the spirit of the original Al Jazari), to pick up, carry and drops blocks in order to re-organise it’s environment. Halfway through we switch to a robot which is running code that makes it player controllable, so we can look around. This is all…