Tag: robots

  • Training teachers in coding, and thinking about e-waste/recycled robots

    We recently had the second inset training day in programming related activities at Truro school. Following on from the previous session I didn’t want to introduce too much new stuff, so we concentrated on going back over Sonic Pi and Minecraft/Python programming in the morning, then discussed a lot more about our future workshops in…

  • Al Jazari 2 re-arranger robot program

    Onboard a robot, who is following a sequence of instructions (in the spirit of the original Al Jazari), to pick up, carry and drops blocks in order to re-organise it’s environment. Halfway through we switch to a robot which is running code that makes it player controllable, so we can look around. This is all…

  • Al Jazari 2 – minecraft meets fluxus

    Some screenshots of the in-progress next generation Al Jazari livecoding world. This is a voxel rendered world, inspired in part by Minecraft but with an emphasis on coding robots in scheme bricks who construct artefacts from the materials around them. The robot language is still to be designed, but will probably resemble Scratch. You can…

  • Spork Factory: evolving a light follower robot

    Continuing with the structured procrastination R&D project on evolvable hardware, I’m proud to report a pretty decent light following robot – this is a video of the first real-world test, with a program grown from primordial soup chasing me around: After creating a software model simulation of the robot in the last post, I added…

  • Evolvable hardware

    I’m modding a robot toy for the next Spork Factory experiment, the chassis provides twin motor driven wheels and I’m replacing it’s brains with a circuit based on the ATtiny85 for running the results of the genetic algorithm, and a pair of light dependant resistors for ‘seeing’ with. Here’s the circuit (made in about 20…