Tag: procedural rendering
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Weaving on top of code
The colours seem to look much better on the Raspberry Pi version – and the GPU lets you render over the console (with out X windows even) like this:
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3D warp weighted loom simulation
One of the main objectives of the weavecoding project is to provide a simulation of the warp weighted loom to use for demonstrations and exploration of ancient weaving techniques. Beyond the 4 shaft loom dyadic calculator we need to show the actual process of weaving to explain how the structures and patterns emerge. Weaving is…