Tag: procedural geometry
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Building Viruscraft planets
The last months have been booked solid with production on various projects, so I’m very behind with blogging. This means that there are a few loose threads that I need to look back on and write about, one of which is the Viruscraft world. This is a screenshot of the current ‘alpha version’ of viruscraft…
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Procedural landscape demo on OUYA/Android
A glitchy procedural, infinite-ish landscape demo running on Android and OUYA. Use the left joystick to move around on OUYA, or swiping on Android devices with touchscreens. Here’s the apk, and the source is here. It’s great to be able to have a single binary that works across all these devices – from OUYA’s TV…
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Ouya development experiments
The Ouya is a tiny game console which is designed for promoting indy games rather than traditional high budget productions. It’s cheap compared to standard games hardware, and all the games are free to play at least in demo form. It’s very easy to start making games with as it’s based on Android – you…