Tag: location based media

  • Borrowed Scenery 1.0 – joining imaginary and physical spaces

    FoAM is building a story for Electrified III: The Responsive City in Ghent in September. It’s called Borrowed Scenery 1.0 and follows on from our previous Borrowed Scenery 0.1 in the same city in 2009. The story will be built out of parts arising and inspired from the groworld project – human plant interfaces, but…

  • Location based sound, part two

    Our first public test for the The swamp that was, a bicycle opera takes place next weekend, so I’ve been working on the on-bike software and getting more experience with the BeagleBoard while Kaffe builds up the sound pieces. In order to test the software, I’ve made a local map I can play with: Each…