Tag: fungi

  • Plasticine architecture

    A patafungi building site for the Aniziz game. The shapes have been inspired by Siteless – an architectural book I absolutely love by François Blanciak. It contains 1000 ideas for building forms inspired by time spent in different cities around the world. This could be a great starting point for all kinds of ideas for…

  • Mycorrhiza

    A mycorrhiza is a symbiotic (generally mutualistic, but occasionally weakly pathogenic) association between a fungus and the roots of a vascular plant.

  • Algorithmic fungi patterns

    Central to the borrowed scenery game is an ecosystem of fungi that players will grow to feed the plants found by foragers in the city of Ghent using Boskoi. These fungi will work differently from the plants in Germination X, partly in response to some interesting game testing feedback – the fungi will only grow…

  • Clay mushrooms

    More work on the Borrowed Scenery project and a first screenshot, experimenting with different visual styles. I’m trying modelling clay to get a 3D look on the fungi and using Theun Karelse’s mockup characters for player avatars. The floor is being built out of map tiles of Ghent pulled from OpenStreetMap, using the OpenLayers API…