Tag: cornwall
-
Cornwall “Let’s Get Digital” presentation
Here’s a presentation I gave at the end of last year at a Creative Skills Cornwall meeting at Falmouth University. I introduced the problems of a growing producer/consumer digital divide – the need for more public discourse in the politics of technology and how free software, codeclub, livecoding, algorithmic weaving and sonic bikes can indicate…
-
Building software for farmers
During the summer I’ve been working with the Swarm Knowledge Hub at Cornwall’s Duchy College. We’ve been building an android application that forms part of a scheme to highlight the value of organic fertilisers compared to costly and unsustainable synthetic fertilisers. The core of the software is a calculator based on tables provided by DEFRA…
-
Fascinate Falmouth
It’s not often that you get to go to the first edition of a festival or conference, but last week was the first ever Fascinate Conference, in Falmouth – a varied collection of artists, performers, musicians and experimenters with technology, some from far away on their first visit to Cornwall, others were local – both…
-
Skate/BMX ramp projection
Jaye Louis Douce, Ruth Ross-Macdonald and I took to the ramps of Mount Hawke skate park in deepest darkest Cornwall to test the prototype tracker/projection mapper (now know as ‘The Cyber-Dog system‘) in it’s intended environment for the first time. Mount Hawke consists of 20,000 square feet of ramps of all shapes and sizes, an…
-
DORIS on the high seas
Yesterday was the first test of the full DORIS marine mapping system I’m developing with Amber Teacher and David Hodgson at Exeter University. We went out on a fishing boat from Mylor harbour for a 5 hour trip along the Cornish coast. It’s a quiet season for lobsters at the moment, so this was an…
-
Location based sound, part two
Our first public test for the The swamp that was, a bicycle opera takes place next weekend, so I’ve been working on the on-bike software and getting more experience with the BeagleBoard while Kaffe builds up the sound pieces. In order to test the software, I’ve made a local map I can play with: Each…