Tag: character design
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Drawing plant spirits in Brussels
Some pictures from the Germination X plant spirit drawing workshop, part of FoAM‘s contribution to Open House Brussels, a public invitation for people to visit the artistic groups and labs in the city. The plant spirit drawing system has improved a bit from last year’s workshop at Pixelache Helsinki, being able to upload to the…
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Germination X: Player characters
After another code sprint on Germination X, I’ve added player characters (avatars) to the game. Based on the falmouth focus group feedback this seemed one of the major things missing that players felt would improve the game. The character design came from the Mandrake plant, which has been cropping up in groworld projects for some…