• Photos from the machine wilderness workshop

    Busy times at Foam Kernow, here are some photos from the Machine Wilderness Workshop weekend before last. This was a project between Foam Amsterdam and us, with 30 participants from all over the place geographically and professionally. My role was as facilitator, so mainly obtaining raw materials (electronic toys, recycled trash and e-waste) as well…

  • The UAV toolkit & appropriate technology

    The UAV toolkit’s second project phase is now complete, the first development sprint at the start of the year was a bit of research into what we could use an average phone’s sensors for, resulting in a proof of concept remote sensing android app that allowed you to visually program different scripts which we then…

  • Procedural weave rendering

    We’ve been working on new approaches to 3D rendering ancient weaves, using Alex’s new behavioural language (which describes a weave from the perspective of a single thread) as the description for our modelling. This new approach allows us to build a fabric out of a single geometric shape, where warp and weft are part of…

  • Weavecoding performance experiments in Cornwall

    Last week the weavecoding group met at Foam Kernow for our Cornish research gathering. As we approach the final stages of the project our discussions turn to publications, and which ideas from the start need revisiting. While they were here, I wanted to give local artists and researchers working with code and textiles a chance…

  • Airborne drag-drop programming, the next steps

    This autumn we are continuing work on the UAV toolkit with Karen Anderson and her research group at the Environment and Sustainability Institute. This time we have a mission to help the Westcountry Rivers Trust by coming up with fast and cheap ways they can build maps of farms to determine water run-off problems, which…

  • Warping a 4 shaft table loom

    The next stop on my exploration of loom technology for the weavingcodes project (after building a frame loom and learning tablet weaving) has been learning how to use a 4 shaft table loom. This has been kind of daunting to me, as it’s a much more modern weaving device than I’ve been working with up…

  • “The mystery of the drawdown”

    Double weave has intrigued me since first figuring out how it works with tablets – it shows how weaving is a 3D process, and is an example of shape making from code. It’s the starting point for more advanced methods for creating strong woven composite materials and structures. I’ve been reading this document by Paul…

  • Mongoose 2000 version 2

    Mongoose 2000 version 2 is now being used in the Banded Mongoose Research Project Fieldsite on the Mweya Peninsula, in the Queen Elizabeth National Park, western Uganda. We’ve added two new focal observations – where a single mongoose in a specific life stage is followed, and has it’s activity recorded for 20 minutes. These observations…

  • Hungry birds citizen science at the Paris Natural History Museum

    Some photos of Mónica Arias running her “Hungry Birds” butterfly catching experiment at the Muséum national d’Histoire naturelle in Paris. The Museum’s internet capability was challenging, so we ran the game server on a Raspberry Pi with an adhoc wifi and provided the data collection ourselves. The project is concerned with analysing pattern recognition and…

  • Dazzlebug released!

    Can we evolve patterns that confuse movement like we did for still eggs in egglab? Dazzlebug is finally released today, so we’ll see if collective citizen science player action results in successful patterns that get passed on to the bug’s offspring. More on the pattern generation here.