• Naked on Pluto

    Naked on Pluto is a game exploring social networking I’m working on with Marloes de Valk and Aymeric Mansoux. The first teaser is live on the project website.

  • Genetic programming music patterns #1

    I have a problem when livecoding music, in that while I’m happy livecoding synth graphs to make sounds, I sometimes get a bit stuck coming up with patterns of notes for them to play. I generally start with something like (note (modulo clock 8)) and work my way fairly randomly from there. In need of…

  • The summer season

    A new month, and the start of various new things around here. One is a slub residency with sketchpatch, where we write processing sketches and bounce them between us in a game of “sketch tennis” that lasts a month. We already have a bunch of sketches and it’s only the first day. I’m also taking…

  • Pataforest

    Here is another experiment with html5 canvas, this time working with Lina Kusaite to try and bring some of the groworld illustrations to life. There is nothing particularly ground breaking happening at the moment, we are just testing some things. You might need to reload the page for it to work properly, I still have…

  • Wilderness in html5 canvas

    My exploration of web programming continues, this is a rewrite of the wilderness game world from haxe/flash into javascript and html5 canvas. There are some plans to make this into something more resembling an actual game, but at the moment it’s serving as a good test as I get to grips with these new fangled…

  • Scheme Bricks for Graphics

    Scheme bricks was originally designed as a visual programming interface for functional reactive programming using frisbee – an experimental fluxus based game engine built on top of PLT’s FrTime language. I’ve ended up spending the last 18 months beta testing it in livecoding performances with slub using fluxa, culminating in the workshop last week. This…

  • Build a World

    A self building text adventure game which starts off with an empty world: Your browser does not support iframes. You build new places with “build my house n” (which means build my house to the north) then you can go there “n” and give it a description “describe a blue house with red doors”. You…

  • Scheme bricks workshop

    A picture from the livecoding workshop in Antwerp, the first time scheme bricks has been exposed to so many people. We covered various synthesis techniques, as well as introducing livecoding more generally. This has given me a lot of motivation to move this stuff further – I’m thinking of putting it in the fluxus distribution…

  • Lambda Festival

    The most gloriously aptly named festival for livecoding I’ve ever seen, the Lambda Festival in Antwerp this weekend will see quite a lot of action from Slub. Firstly we are VJing on the Saturday, then the first ever Scheme Bricks workshop on Sunday followed by a performance in the evening.

  • LazyBotz

    I’m still trying to work out exactly how to livecode this, but I’ve written a little language for building robots in fluxus: (Audio: “Dang Spot” by Plaid) These fellows were premiered at Lazy Sunday yesterday, raving to DJ Conehead’s early 90s hardcore techno lushness. The idea (inspired by Gabor Papp’s marching maggots) was to make…