• Plant spirits, AI and gitorious

    This week has been about researching the next steps for the germination x design. Principally looking at how we can use the game to demonstrate and exploit some of the work on the Lirec project. I’ve had a speculative look at how we could use companions to fit the theme of a permaculture game, and…

  • Stupid conversation graph

  • m.a.r.i.n. hacklab at the sea

    A few days of summertime in the Finnish archipelago at the M.A.R.I.N. hacklab at the sea. This experience included a lot of swimming in the sea, saunas, boat activity and simply exploring the environment, but the hacking seemed to fit in surprisingly well with this routine. Having the privilege of being in such a place…

  • Leikkiä, Pelata, Soittaa = Play

    Spurred on by Kassen in the last post, and as someone who happens to be learning Finnish, one of the things (originally pointed out to me by Teemu Leinonen) that has struck me is the superfluity of words used to describe “play” – which has always seemed one of these dangerously obscure words in english,…

  • On game design

    It’s recently become apparent that as I am doing a lot of game design, and seem to have loads of opinions on the subject, that I should acknowledge the fact, at least to myself – that my interests in games go further than programming. I’m also very wary of ‘design practices’ as it’s been my…

  • On Flash, software art and freedom

    With the current state of html5 not really being where I want it to be, I feel I need to air my dirty laundry on the use of Flash. I want to make browser based applications in order to increase accessibility – with the understanding that I may need to make concessions to freedom to…

  • A report from a newbie web programmer

    I have been recently trying to understand how multiplayer online worlds work, from the basic technical matters, to higher level game mechanics. This is a new area for me, and seems a bit of a black art so I thought I’d write some of the things I’ve discovered here for others following a similar path,…

  • Germination X version 1.0

    I’ve set up a sneak preview of a multiplayer permaculture game running here, at the moment it simply allows you to plant plants with your name attached. I’m pretty excited about it though – anxiously awaiting rude words and troublemaking! The raw data is viewable here. I’m going to write a little bit more about…

  • Plutonian clothing strategy

    I’m going to be writing quite a lot for Naked on Pluto, I’ve started by documenting some of the facebook privacy policy, a central theme of this game.

  • germination x

    Doing some games designing: