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Naked on Pluto installation plans
Some secret plans for a possible future Naked on Pluto art installation.
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Germination X: player progression and surprises
Slowly Germination X gets less like a prototype and more like a full game, lots of new stuff this week – as this is the first online release of the work done over the past month. Players can now pass items of fruit to each other or spirits as gifts (by dragging fruit over messages…
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Two talks in Helsinki
Next week I’m presenting Naked on Pluto at Pixelache’s Pixelversity on Wednesday evening (9th November) at the Cable Factory. Owen Kelly will also be there to talk about Pixelversity’s ‘Social Identity, Augmented Reality & Virtuality’ Study Group’ which will take place next year. On Saturday afternoon (12th November), Till Bovermann and I will be demoing…
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Run your own Germination X server
We are in the process of moving the Germination X game to a new server, which gives me the chance to properly document the steps required to set it up – this is based on a clean Debian Squeeze 6.0.1 box on Linode. Step 1: Get the source and Clojure installed sudo apt-get install subversion…
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Serious Play at FoAM
Last weekend it was the annual FoAM gathering to discuss long term ideas, some self reflection and consideration of external perceptions. We were guided on this mission by Simone Poutnik and Hendrik Tiesinga, members of FoAM and founders of Natural Innovation. They decided to trial a new method on us all, Lego Serious Play. Now,…
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Naked on Pluto wins VIDA
It’s been busy in Elastic Versailles lately, last week it was announced that Naked on Pluto won the VIDA award, and the game was selected to appear at a series of Robots and Avatars shows next year. The VIDA award concerns art and artificial life: The projects may be based on systems which emulate, imitate…
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Betablocker rehersal
Dave & Till – Betablocker live coding (cuts) by LFSaw
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Germination X – designing for cooperation
Over the last week I’ve been designing and implementing a lot more game mechanics for Germination X which are needed for an upcoming visit to the Mobile Life Lab in Stockholm. The more interesting ones involve some direct player – player interaction. The thing I’m trying to balance is keeping the central design simple (what…
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Naked on Pluto – the film
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Evolving musical bytecode #3
For the next attempt in BetaBlocker bytecode evolution I wanted to favour patterns that had a rhythmic nature by measuring them with this function: (defn freq [l n] (defn _ [c] (cond (>= (+ c n) (count l)) 0 (= (nth l c) (nth l (+ c n))) (+ 1 (_ (+ c 1))) :else…