Category: Weaving
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3D warp weighted loom simulation
One of the main objectives of the weavecoding project is to provide a simulation of the warp weighted loom to use for demonstrations and exploration of ancient weaving techniques. Beyond the 4 shaft loom dyadic calculator we need to show the actual process of weaving to explain how the structures and patterns emerge. Weaving is…
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Coding structure with threads
One of the most inspiring things we heard from Leslie Downs (our Advisor on textile innovation) was about the way he manufactures high specification structures for aerospace engineering by weaving on ordinary looms, sometime even hand looms for their flexibility. It turns out that some of these techniques are also possible with tablet weaving: I…
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Test pattern rendered in threads
Following my own code: (weave-forward 1) (twist 0 2 4 6) (repeat 4 (twist 3) (weave-forward 4) (twist 5) (weave-back 4))
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A language for Tablet weaving
After the tablet weaving experiment, here is an attempt at a language/notation for understanding it better. You can have a go here. Lets start simple: (weave-forward 16) The card rotations are shown on the left for each of the 8 cards, the predicted weaving is on the right for the top and bottom of the…
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Coding with threads: Tablet loom
Tablet weaving is an ancient form of pattern production using cards which are rotated to provide different sheds between warp threads. It’s used to produce long strips of fabric, or the starting bands and borders that form part of a larger warp weighted weaving. We’ll come to the second use later in the weaving codes…
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Coding with threads: Frame loom
After writing the 4 shaft loom simulation the next job was to try weaving the structures with real threads. Would I be able to replicate the predicted patterns and structures? Ellen warned me that the meander weave would result in unstable fabric, but it would depend on the nature of the material used so was…
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Dyadic device: a 4 shaft loom simulation.
On the train back from the Sheffield codingweaves workshops back in October I wrote a quick browser program to attempt to further understand the relationship between structure and pattern in weaving – which I’ve put online here. This works in the inverse of how we’ve been writing weaving simulation programs so far. Instead of defining…
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Tangible weavecoding at the Makernow Fablab
Demoing the flotsam tangible livecoding device at the Makernow Fablab in Penryn. Future revisions of the hardware will need to fix some of the problems identified in testing as well as work in gallery exhibitions we have planned for next year.
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Tangible livecoding tests in the wild, and material as type in programming
Last week I took the flotsam tangible livecoding system to my programming tutoring lesson for some first tests with the real experts. To provide some background, we started a while back with Raspberry Pi, messing around with the Minecraft API and python and we’ve recently moved on to laptops and pygame. I arrived with the…
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Weaving notations
I’ve collected images from our workshops in Leeds and Sheffield as we attempted to understand the intricacies of weaving, particularly ancient looms from antiquity. A simple visualisation of a loom. Attempting to understand the relationship between lift plans and heddles. The connection between tablet woven bands, whose weft form the warp of the warp-weighted loom.…