Category: slub

  • Dustbin Planetarium

  • Jam City

    Slowly getting there, pollution, new animated note triggers and a cursor for making them, and tidying up the planetarium projection code so it’s easy to plug it into an existing script, and it plays nicely with all the camera operations.

  • Time syncing headaches

    I’ve just spent the last two days tearing my hair out on time syncing the traffic livecoding prototype. It all comes down to a combination of spline based animation and techno. The problem is that the vehicles can collide with each other at any time and try evasive manoeuvres, but when the way is clear…

  • Public Relations

    Showing the expensive PR department I employ (not really), two synchronised articles in the media – one on the BBC website on livecoding that was filmed a few weeks back at the Roebuck during PubCode 2. Also an article on Furtherfield about the Futuresonic festival which includes a section on the groworld game.

  • Domes

    Tests for extremely wide field of view planetarium projection (more on this soon) using fluxus’s new render to texture feature – thanks to Gabor for adding it.

  • slub @ strp

    Some pics courtesy of Kassen (thank you Kassen! 🙂 of our livecoding performance the other week in Eindhoven. This is the top secret score, agonised over for days: Until a good replacement is written, we struggle with our dodgy syncing system:

  • Ghent #1:Livecoding at Resonance

    Last weekend I was livecoding the Vooruit in Ghent, along with Fokke de Jong, Gabor Papp, Evan Raskob, Graham Coleman and Antti Jadertpolm as part of Resonance Ghent 2009. It was a pretty full on weekend consisting of inhabiting a nice gallery space in a continuous workshop/jam session, and taking control of the visuals on…

  • Terradisco

    Some pretty dodgy photos from the Terradisco event last night, thanks to Evan for lending me his mac to perform on (the first time I’ve tried one, so getting used to the keyboard was interesting), it was a really friendly and packed event, my photos don’t really capture the vibe. It was serious livecoding practise…

  • slub @ noise = noise