Category: Livecoding
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Betablocker DS: Table feedback after Claudius Maximus
After getting some dates for gigs with Betablocker DS, I am spending some time looking into audio algorithms, and implementing them on the Gameboy DS. Last Thursday I spent some time at the TAI studio/bunker with Till Bovermann investigating these PD patches by Claudius Maximus: The algorithm uses feedback to create sounds that take some…
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Golden Medallions and in-game programming
Once the low level code for a Naked on Pluto bot is written in Scheme, it’s added by the game using secret commands which program the game inside itself, while it’s running. This means the game can be changed while people are playing it – which makes it much easier to add new things without…
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Rainy sunday
A rainy Sunday, with only the dog for company, so in between walks I thought I’d try and learn some assembler. I’ve been unhappy with triggering samples with Betablocker DS (I prefer synthesis) and I’ve heard good things about ARM asm – so it seemed like a good opportunity to attempt a small, fast and…
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Betablocker machine running on Supercollider
Is seems our meetings at the TAI studio are bearing fruit already, Till Bovermann has ported the Betablocker machine as a Supercollider UGen. What’s interesting is rather than taking a similar approach to music making, this version is running at audio rate and the processes directly generate sample data. He can also run lots of…
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New Betablocker DS video
I made a possible candidate for the TOPLAP dvd project – I took some time to get the audio visual sync working properly, which makes it (possibly) a little clearer what’s going on.
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Video from 4for8 event
TAI Studio Opening Documentary from LFSaw.de on Vimeo. More context on the tai studio webpage. Includes my first gameboy ds livecoding performance with webcamera screen/fingers/stylus projection.
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Fluxus on Android
I recently took a long train journey and had an idea to use my android phone for taking timelapse photos for Miska Knapek. I had no laptop with me, and realised there was no way I could script anything on the phone itself to do this, or anything more complex. This was the kernel of…
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Betablocker DS premier @ 4for8
My first attempt at homebrew driven “touch” livecoding at the TAI studio opening event at the Helsinki Media Lab. The DS itself proved to be quite a draw for the audience, and I think the addition of hands and fingers to the projection of a livecoding interface is a (partly unintentional) move in a good…
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More Betablocker DS
Betablocker DS is going to get it’s premier outing at 4for8 at Helsinki Medialab this Thursday. This is an all new upside-down video:
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Unleashed Machinima
Some nice photos of the Missile Command Machinima which was shown at Unleashed Devices in London last year. Thanks to Tint Arts. “Unleashed Devices is an exhibition of DIY, hacking and open source projects by artists who explore technologies critically and creatively. By reconstructing, remixing and reinventing everyday electronic devices, artists shift our vision of…