Category: camouflage
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Dazzlebug in Alaska
Some photos of the our citizen science game Dazzlebug being exhibited at the Anchorage Museum in Alaska as part of their Camouflage: In Plain Sight Exhibition running from the 28th October 2016 to the 5th Febuary 2017. The bugs which have evolved throughout this exhibition and before have already been sent for processing by the…
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Crab camouflage citizen science game
The Natural History Museum London commissioned us to build a crab catching camouflage game with the Sensory Ecology Group at the University of Exeter (who we’ve worked with previously on the Nightjar games and Egglab). This citizen science game is running on a touchscreen as part of the Colour and Vision exhibition which is running…
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Artificially evolved camouflage
As the egglab camouflage experiment continues, here are some recent examples after 40 or so generations. If you want to take part in a newer experiment, we are currently seeing if a similar approach can evolving motion dazzle camouflage in Dazzle Bug. Each population of eggs is being evolved against a lot of background images,…
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Dazzlebug released!
Can we evolve patterns that confuse movement like we did for still eggs in egglab? Dazzlebug is finally released today, so we’ll see if collective citizen science player action results in successful patterns that get passed on to the bug’s offspring. More on the pattern generation here.
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New camouflage pattern engine
One of the new projects we have at foam kernow is a ambitious new extension of the egglab player driven camouflage evolution game with Laura Kelley and Anna Hughes at Cambridge Uni. As part of this we are expanding the patterns possible with the HTML5 canvas based pattern synthesiser to include geometric designs. Anna and…
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A talk on citizen science games and teaching programming
From earlier in the year at Thinking Digital 2014 in Gateshead.
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Robot nightjar eggshibition at the Poly, Falmouth
As part of this year’s Fascinate festival we took over the bar at Falmouth’s Poly with visualisations of the camouflage pattern evolution process from the egglab game. This was a chance to do some detective work on the massive amount of genetic programming data we’ve amassed over the last few months, figure out ways to…
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News from egglab
9,000 players, 20,000 games played and 400,000 tested egg patterns later we have over 30 generations complete on most of our artificial egg populations. The overall average egg difficulty has risen from about 0.4 seconds at the start to 2.5 seconds. Thank you to everyone who contributed their time to playing the game! We spawned…
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Egglab – meet Ms Easter Robot Nightjar and her genetically programmed eggs!
We’ve released our latest citizen science camouflage game Egglab! I’ve been reporting on this for a while here so it’s great to have it released in time for Easter – we’ve had coverage in the Economist, which is helping us recruit egg hunters and 165,000 eggs have been tested so far over the last 3…
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Egglab – pattern generation obsession
I’m putting the final pieces together for the release of the all new Project Nightjar game (due in the run up to Easter, of course!) and the automatic pattern generation has been a focus right up to this stage. The challenge I like most about citizen science is that along with all the ‘normal’ game…