Wilderness

I’m not sure if this is another groworld game prototype or something else at the moment. Use the cursor keys to move around, when you get to the edge of the visible bit of world you can step into the next (as long there is not water on the other side). It’s a pseudo infinite wilderness, very much inspired by SpinDizzy, and feeling boxed in while playing FarmVille.

These are the tiles it’s using:

The original svg is with the code in svn.

I’d also add that selected ambient works is good listening while drawing sprites 🙂


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One response to “Wilderness”

  1. […] exploration of web programming continues, this is a rewrite of the wilderness game world from haxe/flash into javascript and html5 canvas. There are some plans for this game, […]

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