FearNot! and FAtiMA

Some of the research partners working on Lirec have a history of working together on an quite unique educational game called FearNot! which attempts to teach children strategies to deal with bullying by allowing them to play with the interactions which happen in social groups, in a safe context.

I’ve been having a play with one of the parts planned on being used on Lirec, the social/emotional AI system, which is called FAtiMA (the Fearnot Affective Mind Architecture). All the code is available on sourceforge, unfortunately the game requires Windows to run.


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One response to “FearNot! and FAtiMA”

  1. […] allow multiple (perhaps many) people to interact with the agents. The AgentMind (which is based on FAtiMA) is written in Java, the agents are run in separate processes that receive messages which represent […]

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