Trying to write some documentation for the voxels primitive in fluxus, I was completely sidetracked by this accidental discovery:
Trying to write some documentation for the voxels primitive in fluxus, I was completely sidetracked by this accidental discovery:
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this is amazing, why is it accidental?
[…] dave’s blog of art and programming | Migrain Voxel Feedback http://www.pawfal.org/dave/blog/2010/02/migrain-voxel-feedback – view page – cached Trying to write some documentation for the voxels primitive in fluxus, I was completely sidetracked by this accidental discovery: […]
Hi Glauber – I was trying to do some simple animation for an example script, forgot to clear the voxels between frames and this happened. I think it’s the lighting calculation being made recursive, the equivalent of normals calculation is to find the first derivative of each voxel. As this is being repeated, it’s getting higher and higher derivatives each frame…
[…] a particle aggregation test animation. I like the blurry analogue feel to it – reminds me of the voxels from last year. I also found this for syntax highlighting lisp for blog […]
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